The origin of the Orc is found in the
Books of Lore, which are devoted to researching the mysteries of the
Worlds of Shadow,
Orcs
share a common origin with the
Fae
Originating from
Ignis Fatuus
, spirit orbs of the once-living reborn as
Fireflytes (diminutive fairies). Some of which would be devoured by amphibious creatures with long sticky tongues becoming the first
Goblins
who interbred with captured
Elven
with whom they were related . The first Orcs evolved from this and would be despised by Fae and Elven alike who tend to be more xenophobic and refused to accept Orcs as anything other than defilers. Contrastingly, Orcs were extremely tolerant and accepting of any who they smelled Orc blood within, regardless of their appearance. That wouldn't mean they couldn't be classist or wouldn't have tiered hierarchies within their societies.
Weaklings tend to be treated as less Orc than others being used as servants and to perform grunt work intended to make them physically stronger. They are an
Egalitarian
species where males and females are regarded as equals in most ways. But male Orcs still do most of the fighting and the more dangerous things like hunting because they are more expendable while females spend more time overseeing children and clan affairs being a more matrilineal culture with patriarchal leanings female Orcs leap into battle if needed but understand that they are the seed bearers for the next generation. Thus, the birthrate of males is higher than females and female Orcs tend to stay in their homes and villages, where they are better protected. Orc children are not to be underestimated either as they are bestial at birth possessing animalistic survival instincts.
They look a bit more like their ancient, more "Goblin-like" ancestors until nearing adulthood and are raised from infancy being prepared for their roles as adults and helping where needed until they reach that point. Orc children spend much of their time with the elderly and infirm who themselves tend to take on roles like merchants, teachers and healers passing on their knowledge to help the next generation as all Orcs are expected to contribute to the betterment of the clan. Even playtime for Orc children is a learning experience preparing them for the harsh realities their future lives have to offer finding adversity and challenge in almost everything life has to offer from which they might grow stronger. Most Orcs are muscular due to
muscle hypertrophy
and most care little for their appearance. Orcs are known to salvage everything they find and to even recycle their own bones, for some practical purpose like building material.
Mating is different than sex for Orcs as they tend to mate for life with one member of the opposite sex but far from being monogamous, they might have several partners they refer to as husband or wife even outside the species thus explaining why there are so many Halfling races belonging to the Orc bloodline. Should they become parents with someone other than their mate, their mate accepts that child as if it were their own and the other parent as if they were siblings even if estranged. Orc couples remain committed for life and Orcs do not experience jealousy as it conflicts with their survival instincts. That's not to say they are not quarrelsome because Orcs can be very quarrelsome and even abusive to one another arguing constantly with their mates. Orcs can bond with non-Orcs in such relationships, to a point, but tend to lower their physicality to that of the non-Orc partner to avoid harming them. They surprisingly work to provide for one another's needs contrasting how combative they often seem to be with one another. Orphans are cared for by Orcs who can no longer breed and raised as their own but with respect for their biological parents who the children honor by praying to Orcus that they are provided for.
While Orcs might frown on certain things, they are accepting of what they feel does not matter as long as their fellow Orcs contribute to the betterment of the clan. That doesn't mean they are without certain morals like protecting "younglings as where an adult female is expected to give birth many times, a youngling might perish and wouldn't be old enough to provide for a family of their own creating difficulties for the clan. Inbreeding does not harm Orcs but helped to define each race preserving each race and is not viewed as immoral by them. Likewise homosexuality is rare but not seen as immoral or wrong by them as long as they contribute to raising the next generation with gay female Orcs often taking the eggs of deceased female Orcs to better aid in childbirth (as do elderly or disabled female Orcs and the rare outcast).
Intersex
is rare among Orcs but one in ten might be born this way typically being more female than male.
Most Orc females have
two wombs
with one serving to store
fertilized embryos
as a utility sac filled with what seems to be amphibian eggs.. The mother chooses when to become pregnant and even which embryo she will develop so the father knows it's his child. This proves a necessity because of the high casualty rates among their males due to the brutal lives they lead. Thus, an Orc female can give birth to a male's child even years after his death. If an Orc female dies, her brood can still be born either by another female taking her eggs as her own or by placing them in muddy soil where they grow an amniotic membrane around them to better absorb nutrients and to protect them as they develop until their birth which often occurs when they have reached the stature of a young pre-adult.
To Orcs, life and death are almost indistinguishable so they have little fear and if it's a fight to the death, an Orc will perish before they surrender. The very concept of surrendering is almost unthinkable for an Orc unless there is a reason given such as living to fight another day, forming alliances or an enemy combatant concedes the battle.
Orcs are considered land elementals as contact with land seems to make them stronger, helps them to heal faster, helps with their procreation and even helps to resurrect them from physical death in some cases. even if it leaves them scarred or disabled. Burying an Orc in the soil before death can restore their life which is why they are often cremated by their enemies to prevent this. They can be cannibalistic and devouring their own dead can transfer the strength and knowledge from the dead to the living which is considered a gift. They have limited ability to do this with other living beings explaining why they are more bestial at times and can gain the senses of animals they consume raw which is why they prefer cooked meat which doesn't affect them in the same way. They prefer wolves and boars as animal companions but they keep sheep to eat and sacrifice to Orcus who they envision as a ram-headed
Satyrian
. With the proper enchantments, Orcs can also transplant body parts from a dead Orc to a living one to make them whole again so that while disabilities exist they can be overcome.
While they originate on Myrdread, Orcs have made their way to all of the
Worlds of Shadow often becoming outcasts or falling into the employ of other more powerful beings as soldiers and servants.
Here, they have cultivated and nurtured their bodies until attaining a similar form as the Elves and some attain a higher form akin to that of the Fae. This has been achieved through intermarriage with these beings while expelling the weak among them to be cast out as pariahs of a sort yet still bearing respect as all Orcs have for one another. As long as Orcs contribute to the well-being of all Orcs, they are never fully rejected and these foundlings are given over at birth to others of their kind if they are found to be deficient. For all their brutality, Orcs retain a respect for one another as long as they fulfill their duties to the clan. They do not make war with one another unless necessary which does not mean they are necessarily allies. But to think them to be mindless brutes and easily slain would be false as such is a racist stereotype of Orcs who can be as intelligent as any other sapient lifeforms.
Such Xar children may appear more like their non-Orc parent while they are young but they change as they age until becoming full-blooded Orcs by old age. These actually tend to represent the majority of all Orcs but those who remain more like their non-Orc parent until later in life tend to bear this name moreso than those who become more Orc sooner. Thus, the Xar have no preference for which of their parent races they might live with as they're just as likely to face discrimination or acceptance by either.
Pureblooded Orcs are born or somehow purge all the non-Orc traits from their bodies. Full-blooded contrasts this in that certain non-Orc traits remain and identify Orcs as different races. Mutations make some individuals unique but unless such traits are beneficial or desirable, they generally fade in their offspring over generations. Halflings will never be pure-blooded because something always lingers or resurfaces from their genetic past. But they can be Full-blooded meaning traits that define each as separate races. Orcs are religious in that they carry out rituals to honor their ancestors but are silent and respectful of one another in how they do so.
RELIGION
_________
Orcs take their name from the god
Orcus
, a god of death (aka
Jūsjūrandum
and
Dēmiourgón
), who was said to have been born from a massive slaughter of Orcs at the beginning of their history on the forgotten world of
Mundus
which now exists as Myrdread (The World of Dread Desolation) within the
Worlds of Shadow where their souls arose like serpents to give birth to him explaining why so much of their existence seems to center on death. alongside his wife
Porsephónē
(aka
Eris
) with whom he fathered
Hórkos
.
They borrow the worship of other people's gods and demons often choosing the lesser-known or forgotten gods which they identify with. To each Orc, thus, are their own chosen as Orcs tend to leave religion to being something personal save for the worship of Orcus who all Orcs are expected to worship accepting their lives of hardship in the living world and expecting rewards when they die and enter the afterlife. There they become Guǐ having traits similar to the Heldeofol but believed to be beautiful more like their Fae and Elven cousins. The worship of Orcus is often done in connection with raising sheep and sacrificing them to the god before feasting on the animal's flesh because Orcus is associated with sheep.
He welcomes them into his abode (also called Orcus) where they see him as salvation calling him
Orco
Jiànguǐ
where they are literally saying they are going to Hell when they die becoming transformed into
Guǐ
worshiping Orcus for granting them a place in the afterlife where they so often seem to be rejected among other living races. Orcs see death as a transformative process where life itself is more of a Hell and the afterlife is a reward for being the best that one can be when often living itself seems to be a punishment.
Imperial Orcs
The lands of
Astōdān
on Myrdread are ruled over by the Orcs with their capital of
Kutná Hora
and its massive walls formed from the bones of Orcs being almost impregnable.
Here they nurtured their bodies and had captured elves and Fae brought to interbreed with to improve themselves becoming less brutish and to gain greater beauty which they felt they were cheated out of in favor of their Elven and Fae kin.
PUREBLOODS
_________
Skrolls are pureblooded Orcs often possessing a green skin color which can have a sheen of almost being brown. These are the Orcs most thought of because they are the most successful. They have all the Orcs strength and none of their weaknesses except they can be a bit more primitive in their thinking. They tend to be muscular by default as it takes little physical activity to "muscle up" because they are biologically enhanced to be this way by nature. Skrolls are the most militant of all Orcs living every day as if battle might erupt at any moment and always having their weapons close at hand. Almost all other Orcs accept Skrolls as their superiors but that doesn't mean they humble themselves as slaves to them. Basically put, Orcs look to Skrolls as leaders in war because they are less prepared for battle.
Outside of battle, Skrolls tend to be more matriarchal as females tend to spend more time focused on caretaking and running the day to day affairs of the clan. Female Skrolls are known to sell their males "services" to other Orc races who want to improve the strength of their own offspring as long as there is an exchange of money or trade goods. Skroll males tend to be a bit more lecherous which their females don't care much about as long as they are compensated and their males remain loyal to them. Where the males mate outside their race, it is rarer for females to do so as they tend to be more xenophobic and put the clan above all other peoples. Female Skrolls tend to outnumber males because of battle for which polygamy is more common and female Skrolls will devote themselves to the care and enrichment of young male Skrolls in anticipation of becoming at least secondary wives.
HALF-ORCS (Halflings)
_________
Halfling Orcs known as
Xar
to the Orcs themselves tend to be divided by the traits they inherited from the species they have interbred with creating the Orc sub-races. They are known to sometimes have
cutaneous horns
and
scutes
not only on their heads but on their bodies particularly on their shoulders, arms, and thighs. Not all of them have these but every race accepts that some among them will develop these traits. Orcs do worship other beings besides Orkus but their faith ultimately does revolve around this god of death.
LOWER CASTE
--
Trōglodytes
are a weak form of Orc with pale gray skin known to dwell underground or in caves who only come out during the day because they evolved for subterranean living. Trōglodytes are omnivorous eating whatever they can find underground but emerging at night to hunt without traveling far from their dens deep beneath the earth. Their senses are greatly enhanced to use echolocation, they have an extremely sensitive sense of smell, razor-sharp claws, and teeth, are terrific rock climbers, and are known to leap over great distances. While almost blind, they can see movement in darkness similar to shadows in the day. They are also scavengers who love bone marrow and will eat their own dead leaving little trace of themselves for others to find. Their children typically climb high to conceal themselves in nooks and crannies until their parents bring food but can survive without their parents. Males outnumber females but the females gestation period can be as little as a month and often have two or even three offspring. They are immune to most disease like sharks and their powerful digestive systems can consume anything including the parasites in raw meat.
--
Veikr
are basically Trōglodytes that evolved to dwell above ground and give the Orcs their dreaded stereotype of being weak and cowardly. Where the Skrolls possessed all the strengths of being an Orc, the Veikr had all the weaknesses. Part of this is due to their low birth rates leading them to adopt outcasts from other Orc races meaning they have a broad mix of racial traits where their own is what defines them. They are often viewed more as curs appearing mangy and deformed in many ways while being smaller than standard Orcs. They also seem to be regressive in that they have traits similar to Goblins but tend to have dark gray skin. Veikr tend to be the most scorned by other Orcs but are also respected as thieves, scavengers, and spies on the battlefield. By plundering the dead, they prove invaluable because they understand the value of converting anything into profit even if they rarely benefit from it due to lower intelligence. Like the Trōglodytes, they will consume the dead but tend to be more carnivorous devouring fresh kills or butchered meat.
--
Ghūls
(Ghouls) are another offshoot of the Trōglodytes who diverged when one among their Veikr ancestors consumed body of an infected being who would have become a
zombie
but had not fully turned. Although infected, the Veikr didn't turn as the curse mutated within them turning its skin a sickly yellow pallor and semi-translucent. Unlike its cousins, the Ghūl are mostly scavengers preferring the flesh of the dead because it is plentiful. They prefer consuming brain matter because their curse includes higher levels of pain which the serotonin in the brain helps alleviate. Consuming sapient brain matter also helps to retard the development of a condition similar to dementia. While they live as solitary creatures for much of their existence, Ghūls can sense one another over great distances for mating with the female being called a
Ghūlah. If they can't find a mate, they can pass their curse into a corpse to create one but prefer eating flesh to mating. Because they are devourers of the dead, they are also known to be plague bearers which is why they will often be destroyed if located but most Orcs are immune to the diseases they can carry so they might dwell near them.
--
Vahtsa
are Trōglodytes and Veikr being selectively bred with Tarhijaną to improve their standing among other Orcs. They are lighter-skinned with the
Tsievve
being larger and more powerful and the
Habllek
being more fair and human-like. They are essentially adopted or self-exiled to the snowlands where the Tarhijaną take them under their protection with the intent to make them a servant race to find them food and care for their needs. They are collectively called Vahtsa as a generic name for the race that the Tarhijaną wish them to be seeing in them the beauty they are trying to develop in their outward appearance. Vahtsa females mate with Tarhijaną males to achieve this and their hybrid children then interbreed with Vahtsa males to pass this on. They are more attractive than their Trōglodyte and Veikr forebears and have certain Tarhijaną traits like scutes, small horns on their heads and short tails.
MIDDLE CASTE
--
Huerco
are halflings Orc/Human hybrids. They tend to have human beauty in their youth but as they get older, they tend to become uglier in old age but suffer less from the rigors of old age. Some Huerco will leave their tribes to join with other Orc races or open communities where different Orc races commune such as markets. Such Huerco are known as
Guerko
meaning something akin to exiles of which they have several words. For those who can live among humans concealing their Orc lineage, when they get older and start to reveal what they really are, they will often leave but their human families will often leave with them. They are good providers who develop strong bonds where their children understand it will one day be their fate and many humans will not accept them as mates because they don't want their own children to meet this fate. For Orcs, it might be the same but several Half-Orc races will accept them because they also have human lineage.
--
Durge
are a dark-skinned hybrid race deriving from Huerco who interbred with
Drows
. This explains why they have dark gray to black skin and are considered among the prettier types of Orc. Like Huerco, they tend to get uglier as they age but this is delayed in them until later in their lives. They differ from their Drow counterparts because they have scutes on their skin whereas Drows do not and they tend to be more muscular, stockier bodies standing taller with broader faces with more pronounced canine teeth. Durge also tend to have multicolored hair that's often a mix of black, gray, and white. Their name indicates their association with Orcus as worshipers of death and they're known for their association with religion.
--
Grendel
are a hybrid race mixing Durge, Rephaim (Ogres), and dragon-men identified as the
Druk
. Being part Druk means that Grendel look even less like Orcs and more like dragon-men who themselves were created when dragons, in human form, mated with humans. While some can be more Ogrish being giants covered with black hair, most are a little larger than humans and are known for distinctive bone masses that arise out of their heads forming something akin to a crown derived from the Druk. Unlike the Druk, they also have hair that emerges from their scalp and scutes arranged in patterns that define their paternal lineage.
--
Heldeofol
(
Blood Orcs) consider themselves more of a religious caste whose red skin denotes a love for bloodshed. They originate from mating with red-skinned Oni known as the
Kagutsuchi
who are keepers of
Onibi
and purging themselves over generations. This race tends to have more of the horns and scutes on their bodies although the effect is often slight. They also have long semi-forked tails and extremely sharp teeth which can cut through bone to get to the marrow. They are considered a devil race even by most other Orcs and they tend to worship demons carrying talismans and objects with which to try communicating with them or that has some level of power imbued into them by the demon.
--
Sválla
are an albino race being pure white (or an extremely pale gray) in color and offshoots of the Heldeofol who are also known as the
Tarhijaną
. Despite their devilish appearance, the Tarhijaną devote themselves to purity of purpose and choose to live in frozen wastes often served by Trōglodytes and Veikr who provide them with food in return for protection. While seeming to be calm and devoted to meditation and contemplating facets of existence that interest them. However, they also train for battle and can be extremely fierce so that few wish to face them in conflict. They often battle without clothing or armor to show a lack of fear in their own land but wear beautifully made clothing and armor elsewhere. But for all their efforts, they can enter a state of murderous frenzy killing what they eat and cannibalizing whatever they find like many Orcs believing meat is meat. They are essentially white Heldeofol but a bit more stout and with more body hair.
--
Arcaibh
are a powerful offshoot of the Orok who interbred with Ogrish
Buggane
giving them a
porcine
face most noted for their almost piglike snout. Their skin color can be orange to green or a mix of both. They still appear more like Orcs than Ogres and Orcs view them as kin because they can smell the strong scent of their own species upon them. Th fact they can be seen as Ogres leads to confusion among non-Orcs but when gathered with other different races of Orcs, the Arcaibh proves useful in gaining additional support from Ogres who cannot sense that Arcaibh are Half-Orcs.
UPPER CASTE
--
Imperial Orcs are a ruling elite
Orok are large, powerful Orcs that have orange skin and more pronounced canines often mistaken for tusks. Their genetics were impure constantly producing mutations one of which would be the forebears of the Skrolls, who became the first true Orcs, while another became forebears of the Ogre. At some point, an ancient sorcerer used his powers to merge them with a dying race on a world called
Tiānxià
which survives within the Worlds of Shadow as as a world called
Shénxiān
But the Orok became more stable by interbreeding with the Skrolls and became Half-Orcs possessing mixed blood with that of Ogres. There is an unnamed race that was dying out which the Orok absorbed completely
They also have pronounced lower tusks that makes it more difficult to eat but their purpose is more to be used as weapons in battle. Orok are not mindless but they can be relatively stupid unless they live among more intelligent beings who take time teaching them.
--
Caerulians
are more crudely called "Blue-Skins" because of their blue skin tone. They are the most closely related to the Skrolls and are often mistaken for them save for their skin color, being a dark-blue color with some having a green sheen to them. They aren't as big as Skrolls and while they can muscle up similar to a Skroll, they have to work harder to achieve this. Most Caerulians are slimmer than Skrolls but the males brutal features are also inherent to their females. They are not considered Pure Bloods because their line diverged due to mating with
Sargaryen exiles giving Caerulians an affinity for water. As they age, they develop a crown of bone protruding from their skulls indicating seniority which those without them or they are smaller must be respected.
--
Sula
gained their name because of their oversized lower canines that are considered tusks and which they regularly file down to use as weapons in attacks. They tend to have grey-colored skin with males being oversized and muscular but their females tend to be smaller and more toned than muscular. They are offshoots of the Orok whose noses became more normal but more of their teeth became sharpened and larger.
--
Gallu
are a class of demons who once made war with the
Djinn
who then fed the bodies of slain Gallu to their Ghūl underlings transforming them into more useful servants. They retained the name Gallu becoming supernatural creatures but remaining Orc bearing the Ghūl curse. Most are weaker beings but some of them became more powerful for which they either became cast off and imprisoned by their Djinn masters in ways to use them against their enemies. Some do not consider the Gallu to be Orcs because they can be so different from the lower races and often aren't even viewed as a race.
RELATED RACES
_________
Ogres
diverged from Orcs later in their existence becoming a separate species as a result of interbreeding with Trolls,
Pyrs and
Cyclopes. What sets them apart from Orcs is they evolved further than Orcs in relation to becoming bigger, stronger, and more brutish. This doesn't mean they are all stupid creatures but less than a third have more than low-level intelligence. These tend to look more like oversized Orcs with reduced craniums because they tend to have undersized, more animalistic brains. They tend to be more elemental in nature akin to Trolls but with less intelligence. They can also be stolen as young and raised to be little more than pets by others. These Ogres are often companions to Orcs and extremely loyal as long as their needs are provided for making them dependent on their masters.
Some Ogres have changeling abilities as a result of being elementals and interbred with other species to end their loneliness and solitude. Mating with beings like humans gave them more intelligence with which to intermingle with those species unrecognized save for their voracious appetites and becoming morbidly obese. Sometimes these Ogres don't even know what they are because one of their parents is an Ogre who either disappears or continues to conceal what they are. These Ogres become known for their murderous ways and cannibalism as they often develop a taste for their peoples flesh although being gluttonous they'll eat almost anything that can be eaten. They get their name from
King Og]/url]
who was born from the Ogrish race known as the
Anak
who themselves were products of interbreeding with the
Raphaim.
--
Rephaim
are more human in appearance.
--
Boar Men
--
Trolls
are one of the more powerful species that sprang from the same wellspring as the Orc.
--
Pyrs are giants descended from Trolls.
--
Cyclopes
--
Oni
are a class of creatures similar to the aforementioned Goblin offshoots reflecting them all in various ways but having become more demon-like.
--
Gremlins
are like Goblins in many ways but became more reptilian.
--
Goblins